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  #1 (permalink)  
Old 10-01-2005, 02:21 PM
chessbum chessbum is offline
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Golf Ball Sweet Spot Finder

The Golf Ball Sweet Spot Finder is a small device that claims to find the balanced center of your golf ball, allows you to mark it and that after finding the balanced center, you ball will roll truer during putts and fly a little farther on drives.

It sells for about $25. At first, I was skeptical. After reading some of the reviews and then seeing Dave Pelz encouraging you to use it, I am about ready to buy one.

Anybody else using it? Is it worth it or just another piece of golf junk??

Looking for your valued inputs....

Chessbum.......
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Old 10-01-2005, 04:26 PM
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Re: Golf Ball Sweet Spot Finder

There's a cheaper waaaaaaay.........


I'll need to get my book back to verify quantities, but it goes something like this:

1 cup Epsom salts
1/2 cup warm water
1 container with lid that forms airtight seal
1 permanent marker (Sharpie pen)

Mix epsom salts with water. (Putting the lid on and shaking is a great way).

Drop spinning ball in water. When the ball settles, mark the top most dimple.

When putting, put this dimple facing straight up for truer putts.

Total cost: $1.87 for the container, and $3.00 for a big bag of epsom salts.
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Old 10-01-2005, 11:13 PM
chessbum chessbum is offline
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Re: Golf Ball Sweet Spot Finder

Yes, I am aware that there is a cheaper method, but my real question is: "Does it work or not?". Is it worth the effort or not?

Chessbum...
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Old 10-02-2005, 01:21 AM
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Re: Golf Ball Sweet Spot Finder

I've done it to two dozen balls. I also added "cross hairs" to see if they rolled true, and it was pretty close. In most balls, the dot would roll end over end.

It just occurred to me to try rolling the balls with the dot in different orientations, to see where the dot ends up.

Time to bust out the camera again!
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Old 10-02-2005, 07:28 AM
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Re: Golf Ball Sweet Spot Finder

I think once the ball is smashed with the driver these dots and lines are useless. The center of gravity will definately change after the ball gets beat around a bit before it even hits the green.

It may help with confidence and alignment though. Just my 2 cents.

Dan
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Old 10-02-2005, 12:08 PM
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Re: Golf Ball Sweet Spot Finder

if your clubs are fitted properly you should not need one. sounds to me like another gimmick that will gather dust in the cupboard
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Old 10-02-2005, 02:07 PM
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Re: Golf Ball Sweet Spot Finder

Quote:
Originally Posted by noguano
I think once the ball is smashed with the driver these dots and lines are useless. The center of gravity will definately change after the ball gets beat around a bit before it even hits the green.

It may help with confidence and alignment though. Just my 2 cents.

Dan
While I can see your point, I need to disagree. The design of a golfball is to deform, then reform. If the COG moved on every strike, the ball would act more like a gutta percha than a modern golfball. Modern balls are made of polymers and isomers that deform then snap back to their original shape. I don't think the COG moves appreciably.

But you've made a good point - to test this, I'm going to float some beat up balls, and see how they perform.

Quote:
Originally Posted by arch11
if your clubs are fitted properly you should not need one. sounds to me like another gimmick that will gather dust in the cupboard
I don't understand how proper club fitting fits into this equation - and I'm all for club fitting!
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I say it too often: If it's golf club shaped, you can play with it.

For the record, I'm a club doctor, not a swing doctor.
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Old 10-03-2005, 01:47 AM
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Re: Golf Ball Sweet Spot Finder

Lowpost,

Let us know who your experiments worked out.

Thanks,
Dan
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Old 10-03-2005, 03:14 PM
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Re: Golf Ball Sweet Spot Finder

Once I get my cam back from my brother in law (buy your own, dammit! )

My plan is to run the video test - first with the brand new MaxFli Rev Tour, then with a beat up MaxFli Black Max, then with a heavily beat up ball (I'll have to look through the shag bag).

I'll try to post the video for all to see.
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Old 10-03-2005, 04:16 PM
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Re: Golf Ball Sweet Spot Finder

Preliminary test (no video-yet):


HYPOTHESIS: The ball will want to roll straight with the dot TDC (Top Dead Center)


New ball: Dot to TDC

The ball rolls end over end, holding its course fairly true. My putting mat is 9.5' long, and the ball travelled ~7' each time. I tested two balls that had been balanced, and the result was the same - the dot stayed pretty much on top the whole time (there was a little wobble, but the dot stayed up).

New ball: Dot to me (dot now on the X axis, running perpendicular to the target line)

After a 7' journey, the dot has crept up the side of the ball. Repeated with the second ball, same result.

New ball: Dot away from me (still on X axis, perpendicular to target line)

Same result - the dot creeps to the top.


CONCLUSION: The ball will want to right itself to TDC as it rotates. I assume that on a longer putt, the ball would eventually get the dot to TDC and continue rolling as such, with the variable being momentum carrying the dot beyond TDC and having to recover (assumed unlikely).

High speed video should be available this afternoon (if I can find a host). There's no beat up ball yet, as I've misplaced my balancing solution.
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True Length Technology Fitter - www.truelengthtechnology.com
It's live! - www.ShipShapeClubs.com
PCS Class 'A' Clubfitter

A new highlight: Golfing the home course on Christmas Day.

I say it too often: If it's golf club shaped, you can play with it.

For the record, I'm a club doctor, not a swing doctor.
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Old 10-03-2005, 07:04 PM
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Re: Golf Ball Sweet Spot Finder

THE MARK IS VERY VERY HARD TO SEE

The first two shots are pretty straight forward - the ball rolls end for end, all the way down. I can't find the mark on the first shot - I hit it too hard.

The 2nd shot the mark is right in the middle of the ball, facing the camera through the 16 second point. This mark started out on top.

The 3rd shot the mark will be on your right side of the ball on the screen. Around the 22 second point, you will see that the mark has moved around from the side of the ball to halfway to the middle. The mark was originally pointing straight the right.

The 4h shot the mark will be on your left side of ball on the screen. Again, around the 27 second point, the mark on the ball has crept towards the middle again. The mark was originally pointing straight to the left.

Hopefully I can find a provider for the 117mb video
__________________
True Length Technology Fitter - www.truelengthtechnology.com
It's live! - www.ShipShapeClubs.com
PCS Class 'A' Clubfitter

A new highlight: Golfing the home course on Christmas Day.

I say it too often: If it's golf club shaped, you can play with it.

For the record, I'm a club doctor, not a swing doctor.
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  #12 (permalink)  
Old 10-04-2005, 10:18 PM
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Re: Golf Ball Sweet Spot Finder

With your descriptions the dots should be easy to follow. Hope you can find a server to download.

Dan
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Old 10-19-2005, 11:48 PM
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Re: Golf Ball Sweet Spot Finder

You're absolutely right. And far less distracting than the Check N Go which I bought and is a piece of junk. Remember you see the line in the fairway not just the green. Why not follow your suugestion and put your ball ID mark right over the spot.!
Quote:
Originally Posted by LowPost42
There's a cheaper waaaaaaay.........


I'll need to get my book back to verify quantities, but it goes something like this:

1 cup Epsom salts
1/2 cup warm water
1 container with lid that forms airtight seal
1 permanent marker (Sharpie pen)

Mix epsom salts with water. (Putting the lid on and shaking is a great way).

Drop spinning ball in water. When the ball settles, mark the top most dimple.

When putting, put this dimple facing straight up for truer putts.

Total cost: $1.87 for the container, and $3.00 for a big bag of epsom salts.
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Old 10-20-2005, 01:02 AM
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Re: Golf Ball Sweet Spot Finder

Quote:
Originally Posted by noguano
With your descriptions the dots should be easy to follow. Hope you can find a server to download.

Dan
I can't find anything, and the with the video where it's at, I'm afraid to try and compress it and drop the framerate any more...
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